So, this is the scenario for Culpa Innata-a big story. Phoenix's mission is to find out who the murderer is and to solve this case. There has not been a murder of a World Union citizen for 15 years, so the case is taken very seriously by the authority under watchful eyes. Yet, in this seemingly perfect world, there appears suddenly a crack: a World Union citizen has been found dead in his birthplace Russia, a Rogue State. The citizens of the Rogue States who desire to be admitted to the World Union as immigrants must pass many exams and demonstrate their fitness-that is, they are cold enough, intelligent enough, and above all, egoistic enough (egoism is a trait valued in the World Union). Outside of this world are the Rogue States, where crimes, murders, and unemployment exist as they are: unhindered. In this world, only citizens who are most intelligent, most wealthy, and most healthy are valued. The world where Phoenix lives is a world under total authoritarian control: there are no crimes, no murders, no unemployment. You are Phoenix Wallis, an officer of peace and safety for the GPSN (Global Peace and Security Network) affiliated with the World Union. The story of Culpa Innata is undeniably big, inspired in part by the works of Turkish sci-fi author Alev Alatli, Schrödinger's Cat. Yes, something is indeed amiss in Culpa Innata. The question is whether the target is good enough. The Turkish developer Momentum AS has worked on Culpa Innata for over 2 years, and it can righteously feel satisfied with its (very) ambitious results. Well, I do not doubt this is a good game. Culpa Innata just does not have this effect on me. By this, I mean I like a game capable of giving emotions, capable of touching the heart. After all, this is a cyberpunk game set in a dystopian future, where everything is cold-most of all, the atmosphere. Yes, I know, my critics who love this game so much will likely answer back with an immediate retort-hey, it 'must' be like that it 'must' be cold. If I am to describe Culpa Innata with only a single word, that will be it-cold.
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